Tournament Info

Rules and Playing Times

  • The latest WFDF 2013 rules apply at this tournament. You can find the new rules at the WFDF site. WFDF has produced an Interpretations document to provide some common examples of how to apply the rules.
  • Open, Mixed & Ladies games are to 15 points within a 90 minute time-slots (except for the first round where time-slots are 75 minutes only). After 85 minutes you will hear the ‘time-is-over’ jingle. Play out the current point, add 1 to the highest score with a maximum of 15 points. This will be the scoring cap, first to reach this score wins the match. You will also hear a jingle two minutes prior to each time-slot start and another at the start time.
  • All games have two-minute mirror half time at 8 points. The second half is started with initial  elections (whether to receive or throw the initial pull, and which end zone to defend) switched. 
  • Each team has 2 two-minute time-outs per game, which can be taken at any time except after the ‘time-is-over’ jingle (i.e. after 85 minutes of the playing slot).

Management of Match and Spirit Scores

Match Scores

At every field there will be scoring volunteers who keep track of the scores and directly upload them to our scoring system leaguevine. Additionally, we need the team captains to sign the scoring papers at the end of the match. In case you notice that there is anything wrong, please notify us immediately at the Iggy.

Spirit Scores

In your team package you will find spirit forms. You will need 1 form for every day (so 3 in total). In case you lose your form you can get a new one from the scoring volunteers or at the Iggy. At the end of each day, hand your spirit form in at the Iggy or give it to one of the scoring volunteers. On the last day bring us the scores before watching all the exciting finals, so we have enough time to calculate everything!

Team Notification

We created a GroupMe group for each team. These groups can be used for communication within your team. Herbie will send a message with information about your team’s next match (opponent, field, time) to this group before the start of every round.  At the end of the round, you will be informed about the final score that was uploaded to our scoring system Leaguevine. Click here to join your team’s GroupMe.


Mixed format (4/3):

We play normal 4/3 mixed. Each point, the team on offence decides whether it's 4 boys or 4 girls. Offence must be clear and hasty about which it will be so the team on defense has time to match and strategize before the next pull.

Swiss Draw for all divisions: Women, Mixed and Open

The Swiss Draw format ensures that teams are ranked quickly according to their real strength and play close matches against opponents of similar strength. Windmill Windup is proud to have successfully run this format for years.

Power Rankings

We have used the power ranking format to rank teams since 2013; power rankings assign a numeric value to each team - which represents its relative strength in relation to other teams - with the intention that the point differential in a game represents the difference in strength between the participating teams. Following completion of each round of play, a computer processes the match results and calculates each teams power ranking score based on the results of all of the games played thus far.

For example: if Team Alice beats Team Bob with a score of 15-10 then this results in a power ranking strength of +2.5 to Team Alice and a strength of -2.5 to Team Bob (for that particular game). Of course it’s possible that some teams may complete more games then others following a particular round of play. Don’t fear; even though this makes it more difficult to assign power ranking scores to the teams, we use computer methods to optimize these numbers so that they best represent the known game outcomes as well as possible.

A possible interpretation of these numbers is the following: If Team Charlie with power ranking strength +3 plays Team Eve with strength -2 then Team Charlie is expected to win with a point difference of +5. In principle, Team Charlie will improve its strength by winning with an even higher margin. Team Eve will improve its strength by losing by less than a 5 points differential. In practice the change in strength after a round also depends on the performance of the previous opponents of Team Charlie and Team Eve (as well as the opponents of the opponents etc).

Teams will be ranked after each round according to their strength. For teams with the same strength, the tiebreakers are: most wins, fewest losses, and average opponent strength (in that order). Average opponent strengths are calculated by summing the strengths of all the previous opponents of a team, and dividing that by the number of played games (teams that have played better opponents are ranked higher).

Playoff Brackets

The tournament starts by completing five rounds of the Swiss Draw format - using the power ranking method - in order rank the teams. Following five rounds of play, two divisions are created; division A contains teams ranked 1 through 8 (inclusive) and division B contains teams ranked 9 onward. The top 8 teams (division A) move on to complete in a standard playoff bracket format, playing quarter finals, semi finals and finals. Teams in division B continue with three further rounds using the Swiss Draw format (continuing with Swiss Draw has the advantage that the lower teams are likely to play new opponents).

If this explanation is unclear to you, then feel free to contact us with questions, or ask us at the tournament. Yeah! Swiss Draw rocks!

Last update: 13-10-2014 20:29 by chris